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From Pixels to States: Rethinking Interactive World Models as Game Engines

📄 Paper Trending (29⬆️): Building interactive worlds that respond coherently to player actions has long been a shared goal of computer graphics, games, and artificial intelligence. Recent video generative models provide a data-driven route toward this goal by predicting future observations conditioned on user actions, and a...

Fuente: HuggingFace_Papers

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📄 Paper Trending (29⬆️): Building interactive worlds that respond coherently to player actions has long been a shared goal of computer graphics, games, and artificial intelligence. Recent video generative models provide a data-driven route toward this goal by predicting future observations conditioned on user actions, and a...

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From Pixels to States: Rethinking Interactive World Models as Game Engines | ToolAI - StudioCentOS